American Battles — Privacy Policy

Based on True History. Last updated: October 15, 2026

American Battles is a history game ("the game") by Samuel Smith. This policy covers the game on the web and in the iOS app.

We collect no personal data

The game has no accounts, sign-in, ads, analytics, or tracking. We do not collect, sell, or share personal information, and we do not track you across other apps or websites.

Saved progress stays on your device

Settings and progress (like unlocked characters and finished stories) are stored only on your device in the browser's local storage. They are never sent to us. Deleting the app or clearing website data removes them.

Optional online multiplayer

If you choose to host or join a multiplayer game with a room code, your device connects straight to the other player's device (peer-to-peer, WebRTC). A public PeerJS signaling server and standard STUN/TURN servers help the two devices find each other. Because of how the internet works, those servers and the other player can see your IP address. Game moves go directly between the players and are not stored by us. If you don't use multiplayer, none of this happens.

Hosting

The game is served by Netlify. Like any web host, Netlify may keep standard server logs (such as IP address and request time) for security and operations under its own privacy policy. We don't use those logs to identify anyone.

Children

We don't knowingly collect any information from anyone, including children under 13.

Changes

If this policy changes, we'll update this page and the date above.

Contact

Questions: email spikesmith724@gmail.com.

Support